18:56 | msalerno | Does any disto have opengl support? Or is it all opengles? |
19:02 | Artox | msalerno: basically its all gles |
19:02 | Artox | but |
19:02 | Artox | the vivante blobs provide a very limited version of opengl-2.1 |
19:03 | Artox | works as good as it can on debian wheezy |
19:03 | Artox | I believe they jsut made sure it works with glxgears and glxinfo |
19:19 | msalerno | thanks. trying to compile fceux and it keeps looking for mesagl files that dont seem to exist |
19:26 | Artox | msalerno: how are you doing it? |
19:26 | Artox | and is it a graphical application? |
19:26 | Artox | I mena, is it X11 |
19:27 | Artox | perhaps I can assist with the error |
19:56 | msalerno | Fceux will run from the console as well as xorg |
19:57 | Artox | the advice I can give is: install gpu-viv-bin-x11-dev |
19:57 | Artox | it pulls in all the required mesa headers |
19:58 | msalerno | will that impact XBMC? |
19:58 | msalerno | or othe other drivers I have in place? |
19:59 | Artox | you are using xbian? |
19:59 | Artox | and yes, it will |
19:59 | fritsch | heavily ... |
19:59 | Artox | because you can only have vivante x11 OR vivante framebuffer OR vivante directfb ... |
19:59 | Artox | and if it is xbian, my packages with the proper dependencies wont be available or may conflict |
20:00 | Artox | and destroy your system |
20:00 | fritsch | you will end up with sw decoding, if kodi starts at all |
20:00 | fritsch | depends on the extensions the opengl driver has available |
20:01 | Artox | xbmx of xbian runs on framebuffer, doesn it |
20:01 | Artox | in that case it just wont start |
20:01 | fritsch | yes - but if he starts it from X11 |
20:01 | fritsch | then he has an issue |
20:03 | Artox | true |
20:03 | Artox | possibly just unresolved symbols |
20:04 | Artox | about init fb |
20:07 | msalerno | using Arch |
20:07 | msalerno | and most of the work is do is through the FB |
20:07 | msalerno | i just get really bad performace from fceux. |
20:07 | msalerno | Does anyone use something different for nes emulation? |
20:08 | Artox | oh archlinux |
20:08 | Artox | you could ask the raspberrypi people |
20:08 | Artox | for an emulator using gles |
20:08 | msalerno | yeah, that's what I was looking into as well |
20:08 | Artox | as they are facing the exact same limit |
20:09 | msalerno | damn these people... Don't they realize how much more successful they would be if they got proper opengl support |
20:09 | Artox | umm |
20:09 | Artox | its embedded GPUs |
20:09 | Artox | so you get an embedded opengl |
20:09 | msalerno | right |
20:09 | Artox | but yes |
20:09 | Artox | I believe microsoft realized that when pushing dx11 for arm and x86 |
20:10 | msalerno | I'm not blaming solid run or raspberrypi |
20:10 | Artox | its the gpu vendors |
20:10 | Artox | pushing their binary blobs |
20:10 | msalerno | Right |
20:10 | msalerno | agreed. |
20:10 | Artox | anyway |
20:10 | msalerno | I'll see what's available for Pi |
20:10 | Artox | in theory, it should be easy enough to port an opengl application to opengl-es |
20:11 | Artox | e.g. es 2.0 was designed to be as compatible with opengl-2.0 as possible |
20:11 | msalerno | right |
20:11 | Artox | and I believe gles-3 is trying teh same |
20:11 | msalerno | I think I need to redo my system anyway, i've installed so many extra libs and extras that I am afraid if I succeed it wouldn't be reproducible |
20:12 | Artox | you could also check the OpenPandora Software |
20:12 | Artox | they have an emu for everything |
20:12 | msalerno | Thanks. I'll check it out |
20:13 | Artox | on their forum was even a gles2 port of tuxracer |
20:13 | Artox | (unfinished) |
20:13 | Artox | things you could try now: |
20:13 | Artox | get the mxChrome image using ignition |
20:13 | Artox | it has X11+opengl-es configured |
20:14 | Artox | gpu-viv-bin-x11-dev is already installed |
20:14 | Artox | and try your emulator |
20:14 | Artox | if it works |
20:14 | Artox | please report here |
20:14 | Artox | other than that, its a very minimal image |
20:15 | Artox | anyway, I am away now for some food |
20:15 | msalerno | thanks |
20:15 | msalerno | enjoy |
23:11 | tekku | hi guys, does the i4-pro esata port support port-multiplier |
23:16 | tekku | http://www.solid-run.com/community/topic25.html says yes i guess |